Showing posts with label Nuclear Renaissance. Show all posts
Showing posts with label Nuclear Renaissance. Show all posts

Saturday, 21 August 2010

Leviathan and Stargrunt projects!

I've had this mini (well, it stands 12 cm tall) for over a decade. It is from the now defunct 'Leviathan' game, and I've always loved it but never had a reason to use it. I looks like that know I might thanks to Nuclear Renaissance! Over the years, and moving country, it has taken a beating and will need a lot of attention to get up to scratch. Embarrassingly, I've never painted a mini this big before so I may have to approach it with a little caution.





As you can see, it needs a lot of filing and putty before it is painted.




On top of this, Stargrunt! I've been playing (and loving) SG a fair bit recently so went and bought a platoon of New Israeli from Ground Zero Games. The two APCs are from Old Crow.

All thats seven 8-man squads, a command squad and 2 mounted sentry guns all for 25 quid +p&h. Bargain.





I almost don't want to paint them because the promise of what they will be will always be better than the reality of how I will paint them. But we've all got to grow up, children, and I should start these this week.
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Friday, 13 August 2010

on the cheap 2




So here they are. Not as yet complete, still debating whether to use the backpacks. 2 sessions to paint, about 3 hours in total whilst watching some awful Martin Lawrence film. They are ok, I'm still debating whether to get 20 more of them because, whilst they are fine for scenarios, I wouldn't want to claim them as "my army".



also,





My next two Nuclear Renaissance figs. They look a bit chalky, will need to put a wash over the blue to settle it down a bit, but it's going to plan. I just need enough figs so I can mix-and-match as I choose. Read More......

Monday, 26 July 2010

Nuclear Renaissance!


My NucRes gang to date. This is pretty much an entire gang, but I think I'm going to continue the colour scheme throughout all my squads so I can mix-and-match and still get a cohesive look to the force.

The next batch will be:

Note minor conversion, giving the mech God's Own Shotgun.

Have been playing a lot of Nuclear Renaissance with a Power-Gaming friend. I'm enjoying it more and more, mostly because we are using scenery and scenarios better and better. I created a city scape where a Nuclear power supply had to be taken from a building and pulled off the other side of the board. I actually forgot the rule in NucRes that says that players can shoot/hack/ram down walls, which added a fun dimension to match. I'm giving myself a week to get these guys block painted, then a week for highlights/shading. Then AAR with pics. w00t!

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